Saturday 28 September 2013

Visual Design

Visual design created based on wireframe or client requirements (input). Visual designs may use a combination of typography, Images, Animations, Symbols and Content. Usually I am using Photoshop and Illustrator software’s for visual design.  Visual design generally created for Web Design, UI Design, Application Designs, Presentations etc.,

Visual Design Essentials:
  • Principles of graphic design
  • Fundamentals of typography
  • Foundations in layout, color, and Icons
  • Creative Concepts
  • Clear Content Preparation
  • Best Navigation Architecture

Visual design is a creative method that combines art and technology to communicate ideas. The designer works with a variety of communication tools in order to convey a message from a client to a particular audience.


Thursday 26 September 2013

Wireframe

Wireframe is the visual guideline it’s signifying skeleton framework. It is a more valuable process method in any website and project. Wireframe design really more time saving process. The purpose is usually being informed by a business objectives and creative ideas. Wireframe can be pencil drawing or sketch on white board or using some software. Wireframe designs generally done my UI Consultant, User Experience Designers, Business Analysts etc.,


Wireframe Types
  1. Low Fidelity
  2. High Fidelity 
Low Fidelity
Low Fidelity is the basic wireframe concept. It will be use communication level and then quick development purpose.  Low Fidelity only information design based on that designer can start visual design, developer can understand functional level.     

High Fidelity
High Fidelity is the clear documented high level functional framework it will cover overall product and project lifecycle. In this document clearly explain UX, Usability and Development guideline. It will help to increase understanding and deliverable for both designer and programmer.

Elements of Wireframe
  1. Information 
  2. Navigation 
  3. Design (UI Design, Visual Design, Interface Design, Mock Design)
Information Design
Information design is the detailed planning of design architecture. It will cover overall project or product necessary information. Information design should be meet user objectives. It should be content, plan, sketches, drawings or document.  

Navigation Design
Navigation stands out from the crowd, to be memorable. Users want to come back and use our interface or get in touch with it. So navigation is very important in wireframe design. There are several navigation procedure available like Card Sorting, User Centered Design Process Map, Organization Schemes, Organization Structure, Organization Content, Breadcrumb Navigation, Links, and Interaction. 

Design (UI Design, Visual Design, Interface Design, Mock Design)
Our design should be focus creative concept then only our designs talk to our users. First understand our audience needs. How they work, what they want, where the go, how they use it once you understand these concepts your design will reach globally. 

Wednesday 25 September 2013

User Interface Design Principles

Our UI design should focus Creative Visual Design, Best interaction where ever need, Perfect information architecture. All these things are help to user use UI interface efficiently.




Best Design Practice
  1. Create interface design simple and clear
  2. Maintain consistency design elements in all the pages
  3. Be focus design objective
  4. Use default components and UI controls
  5. Use trendy color themes and patterns
  6. Choose best typography
  7. Show status and progress information visually
  8. Evaluate yourself once design done.

Tuesday 24 September 2013

What is the User Experience?


User experience is focuses exactly what user want. What they require, what they capability and also should know their boundaries. Based on that we should think and deliver our products.  Then only we can reach our global client and achieve our goals. Best Usability and UX focus deliver a quality product in multiple platform, multiple devices and different region users.



 UX Factors 
  1. Useful
  2. Usable
  3. Valuable
  4. Desirable
  5. Accessible
  6. Findable  
 Useful 
 Our product should be focusing our user and user needs. Then only it should useful.

 Usable 
Our user interface should be easy to use (Website, Mobil apps, Games, Product etc…

 Valuable 
User feels our product is voluble one. Then only they can use and refer others also. It will help us product promotion. 

 Desirable 
Create a clear visual hierarchy of contrast, so user can see at a glance what is important and what is peripheral.

 Accessible 
All information easy to quickly scan and our content and navigation structure should be simple and accessible.

 Findable 
Important content and navigation should reachable.